heroBox TRIAL - (Notch Playback License Required)
What started out as an in-house previz and pitching tool for anamorphic screens is now available as both a standalone and a block (both included)
There are pros and cons to either approach, standalone and plugins or block straight into Resolume.
Set your camera position and box depth, map 2 material feeds independently then bring the 'Box to life with an intuitive multi-spot lighting rig!
Feed 1: Video - The standalone receives Spout, maps to the walls, and sends the viewport out over Spout again
Feed 2: Walls - Static texture (comes with some, but you can add your own!)
UV Mapped Intuitively: A simple 5 sided box is mapped so each face = one third tile, unfolded at face value.
Freeform texture transforms can override all UV configurations, use UV specific or standard tiled content on either feed, and switch mapping methods on the fly.
Lighting and LUTS
4 Spots with 2 Colour controls, move around the box and animate in Z space with auto-fading at the extreme ends, to make tunnel loops more streamlined.
LUTS - 2 Sliders in the control plugin, many more to choose from! Assign to each slider via the GUI!
***Works in any ratio between 1:10 and 10:1! Box rebuilds and all bounds for camera and lighting positions remain intact***
***Please note: This feature is in and works, but is not relevant to the Standalone, it will be in the block***
A Bonus FFGL is also provided to help you map your content to the different faces. 3 Modes and 7 Transform Options as buttons for quick navigation, animatable like any other parameter! THIS WORKS WITH EITHER BOX TYPE
This trial is permanently watermarked but otherwise full-featured, use it to test performance and decide if it's right for you
Everything you need is provided, including a Resolume Composition with example content, 2 FFGL plugins, and some textures.
A real-time anamorphic container, with multi-feed material, lighting rig and grading FX